Thank you so much to everyone who has left criticism and their thoughts on Lab Breakout in the comments, and thanks to everyone who's played it! I've updated the game two days after release to address a few of the glaring mistakes and poor design decisions, mostly fixed in a newer version.
As of the now the new version has changed/added the following features
- You can now restart any given level at anytime using the R button if you get stuck
- Made it so every button shows how many inputs it can take before reverting back to zero
- Fixed a design oversight on level seven where you could not do anything if you didn't give a certain input before going through a teleporter (note this was before easy level restarts)
- Gave the player a minor speed boost to quicken play and make the character feel less sluggish.
Thanks again to everyone who's played it so far!
https://www.newgrounds.com/portal/view/769427 This is the link to the game if you're just coming across this post and are interested in playing it.